Anyone ever played one of those text adventure games where your choices effect the ending? I'm thinking of making a looner version. You would choose who you want to play as at the start and get given choices throughout the game. Some would be simple choices that don't effect the conclusion, such as whether you choose to pop a certain balloon or not and some would completely change the way the story progresses.
Anyone think this would be a good idea? I've made them before so know what I'm doing. There's two versions; a simple multiple choice version and an advanced, much more complex version where you type commands to interact with your surroundings. I'd probably do the first.
Anyone think this would be a good idea? I've made them before so know what I'm doing. There's two versions; a simple multiple choice version and an advanced, much more complex version where you type commands to interact with your surroundings. I'd probably do the first.
Comment